Archive for March, 2010

rage against the machinima: and then there were three

Wednesday, March 31st, 2010

so this time around i played around with one of the maps that came with half life 2. i found to my annoyance that game saves are flakey, our generic resistance medic (lying on the mattress) kept disappearing from scene when i loaded from a previous save.

i’ve read that the best way to avoid loss of data is to use advanced duplicator (which is part of the wiremod suite). i will use this for the next project.

what is also annoying is how the mattress that our medic is on managed to vanish into the floor on the third scene.

i made good use of noclip to get an interest view in the first scene. i also messed around with the glass special effects in second scene, i was not pleased with the end result though.

to get a better view of the images, click on the images and switch to large mode.

oh and yes barney fumbles the watermelon and get flattened.

half life 2 folk chilling 1 of 3

half life 2 folk chilling 2 of 3

half life 2 folk chilling 3 of 3